The target must make an Intelligence saving throw. You teleport yourself from your current location to any other spot within range. Fraz-Urb’luu casts phantasmal killer, no concentration required. Contract Established. It also gains 2d6 temporary hit points, which are lost when the spell ends. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. Pixies array themselves like princes and princesses of the fey, wearing flowing gowns and doublets of silk that sparkle like moonlight on a pond. The 5e character sheets handle critical damage as an added value (7+2) for example, where 7 is the normal damage and the +2 is from the crit, rather than multiplicative. The illusion can occupy the space equivalent to a 10-foot cube and makes noise, has its own temperature, and create other stimuli along those lines. The D&D 5th Edition compendium contains all the rules and information that you need to run a 5E fantasy game using the world's most popular roleplaying game system. With this in mind, the illusion absolutely can: Blind the target by filling its field of view. Those who fail to disbelieve the phantasmal web are treated as if in a web spell, but must also make a Fortitude save at the beginning of each turn or become nauseated for that round by the. 2) Phantasmal Force cannot actually restrain as it is an illusion, so red hot handcuffs will burn but the target can flinch and 'break them' (they still burn). Dungeon Scrawl x Roll20 Make on-the-fly maps in minutes on Dungeon Scrawl, now powered by Roll20. Get all the rules needed to create, level up and start adventuring with your D&D characters with helpful tooltips. Introduction. Lightning springs from your hand to deliver a shock to a creature you try to touch. Magic Aura. The wall appears in any orientation you choose, as a horizontal or vertical barrier or at an angle. This is a good use of this spell; however, phantasmal force can have more creative uses, such as putting a pool of lave between the party and attackers. View User Profile View Posts. Drag & Drop Monsters, Characters, & NPCs. The pcs doubled back and left the dungeon. The target must make a Wisdom saving throw, taking 3d8 psychic damage on a failed save, or half as much damage on a successful one. If WoTC releases more SRD content under an Open Gaming License, you can count on that being added to the Compendium. Any turn in which the target of Phantasmal Force is interacting with the illusion (or investigating it) is a turn in which it is not attacking the party. Casting Time: 1 action. 魅影之力Phantasmal Force. Range – 120 feet. You create a phantasmal image of the most fearsome creature imaginable to the subject simply by forming the fears of the subject's subconscious mind into something that its conscious mind can visualize: this most horrible beast. It eats your Bardic Inspiration dice for pitifully weak abilities and a small damage boost. The target must make a DC 14 Constitution saving throw, taking 10 poison damage on a failed save, or half as much damage on a successful one. The Dybbuk is middling in its combat abilities but has a wealth of innate spells, including Dimension Door at will and Phantasmal Force 3/day. Not a bad option, if you’re creative. Access character sheets, tokens, rulebooks, dice, and more - with powerful tools to automate the tedious stuff. 5th level (2 slots): contact other plane, hold monster. They both produce "visible phenomena. g. Phantasmal Force - 2nd level. Shapes Added to Measure Tool Opt in to the VTT redesign to measure AoEs with lines, squares, circles, and cones. You craft an illusion that takes root in the mind of a creature that you can see within range. Phantasmal Force. Mind Blank makes you immune to Divination spells. 1/day each: entangle, phantasmal force; 2/day each: disguise self, invisibility (self only) Reckless. On a failed save, you create a phantasmal object, creature, or other visible phenomenon of your choice that is no larger than a 10-foot cube and that is perceivable only to the target for the duration. When you cast the spell or as your action during the duration, you can search for thoughts within 30 feet of you. I've emphasized. In this epis. Range: 60 feet. A swarm is not a single creature. One of the options is to create the illusion of a creature, and this creature can attack the target (the target rationalises this and takes 1d6 psychic damage, perceived as a type appropriate for the attack) as long as it is within 5ft. The next time you hit a creature with a melee weapon attack during this spell’s duration, you weapon flares with a bright light, and the attack deals an extra 3d8 radiant damage to the target. Magic Missile. Just put their attack on a token action button*, and you don't need to keep the sheet open. You create the image of an object, a creature, or some other visible phenomenon that is no larger than a 20-foot cube. Phantasmal force – This is a very strong and twinnable effect that can severely impair one (or two if twinned) enemies. My favorite use (and its worked like 6 or 7 times so far) is to use subtle spell to cast it on an unususpecting person in order to help intimidate another person. Create Characters Outside the VTT Create unlimited characters in the Character Vault, starting with Marvel Multiverse RPG. '"," );"," },"," "," shop = function() {"," var colour = '#7E2D40';"," var divstyle = 'style="width: 189px; border: 1px solid black; background-color: #ffffff. If that save fails, the target must succeed on Fortitude saving throw or take 10 points of damage per caster. The target might try to take mask off and notice that they can't touch the mask, instead their hands touch their face. Dungeons and Dragons took that idea and canonized it into. Each episode highlights a different spell. Dragon Magazine #12 preserved this spell on the Illusionist list, at 1st level. The hand can’t attack, activate magic items, or carry more than 10 pounds. The pursuing orcs only saw a brief glimps -not enough to second guess. c) Phantasmal force only works on 1 person, while darkness and silence work on all. You craft an illusion that takes root in the mind of a creature that you can see within range. Asmodeus target one creature within 30 ft. Duration: Yes Up to 1 minute. In addition, the elemental can enter a hostile creature's space and stop there. Psychic Scream. "These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. For such beings, time and morality are fleeting things, the concerns of those for whom grains of sand still rush through life's hourglass. Level: 2. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. ) Given the rules for the spell: Phantasmal Force (Illusion/Phantasm) Level: 3. We've included lists of all the rules, spells, monsters, classes, and items for you to peruse and quickly reference during your games. This spell has no effect on undead or constructs. Warlock. Character creation can take forever. If the check succeeds, the target realizes that the phantasm is an illusion, and the spell ends. In the game right now it is just a worse Heat Metal that you can save against. Bear’s Endurance. This spell has no effect on undead or constructs. Phantasmal Force. It can be your voice, someone else's voice, a lion's roar, a beating of drums, or any other. Phantasmal Force can absolutely be a force to be reckoned with! But an important limit on it is that it only causes a small amount of damage and everything else with it is psychological. The. What is the point of Phantasmal Force? Discussion. It can be used for the same effect by PCs and their opponents. It can be free floating or resting on a solid surface. this isn't creative. On a failed save, you create a phantasmal object, creature, or other visible phenomenon of your choice that is no. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. Maddening Darkness. 2nd. 2/day each: plane shift (self only), ray of enfeeblement, sleep. Shadow Blade 5e DM Tips. Magic Circle. On gaining six levels of exhaustion creature doesn’t die but is dominated by Asmodeus. Ghosts of Saltmarsh - Level 1-12. The phantasm includes sound, temperature, and other stimuli, also evident only to the creature. Long hair whipped by a conjured wind, a half-elf spreads his arms wide and throws his head back. Crown of Madness. Phantasmal Killer has the same "descriptive" part of its name as the similar spell Phantasmal Force. Phantasmal Force does not have the capability of actually creating something tangible, only to appear to be tangible to the afflicted target. Passive Investigation, it seems they are supposed to be equals. I took the output from Actoba's default 5E sheet and modified it to select three targets, then you can select how many missiles you want for. Range: 10 feet. It. 2nd. Weird. who mentioned this in response to a user wanting easy control over the global mod flags of the Roll20 5e sheet. but with phantasmal force. September 04, 2023 02:17. Glyph of Warding. succeed on a Wisdom saving throw or become charmed by you for the duration. You weave a distracting string of words, causing creatures of your choice that you can see within range and that can hear you to make a Wisdom saving throw. It has to make an intelligence saving throw or it perceives the. MarkOfTheDragonPlus. The smell of apple pie fills the air, and. This spell allows you to change the appearance of any number of creatures that you can see within range. I’d argue that the spell could cause comparable. The target must make an Intelligence saving throw. Characters just reciently reached the level to have access to 8th and 9th level spells. The chased after the illusion (or at least down a corridor with many side passages. It can be free floating or resting on a solid surface. The charmed target must use its action before moving on each of. Phantasmal Force: (2nd-level, 60 feet, concentration, up to 1 minute, V/S/M (a bit of fleece)) Force an Intelligence saving throw on the target. Until the spell ends, one willing creature you touch is immune to psychic damage, any effect that would sense its emotions or read its thoughts, divination. The way I did it was to put the damage in the effects section. Any creature that can’t be charmed succeeds on this saving throw automatically, and if you. The current version of Dungeons and Dragons 5th Edition is a throwback to the best parts of Advanced DnD (2nd Edition) as well as 3rd Edition. On a failed save, you create a phantasmal object, creature, or other visible phenomenon of your choice that is no larger than a 10-foot cube and that is perceivable only to the target for the duration. You are unaffected by them - They fail to gleam information from you (e. Blade Flourish is the subclass’s signature ability, and it’s awful. The spell was introduced in Men & Magic, part of the original boxed set. Spells – –phantasmal force, +spirit. mind of a creature that you can see within range. Components V, S, M. Besides D&D Beyond and physical copies of the source books, there is no legal way to acquire information about the spells in 5e (excluding SRD content). Mind Sliver is an important addition to the cantrip line-up that came out with Tasha’s. Both Suggestion and Phantasmal Force seem to be interesting and have potential to be used imaginatively. Phantasmal Web. All demons are liars, but Fraz-Urb’luu is the Prince of. Dungeon Scrawl x Roll20 Make on-the-fly maps in minutes on Dungeon Scrawl, now powered by Roll20. Synaptic Static works for all four primary mages. Hex 5e. Classes: Bard, Cleric, Sorcerer, Warlock, Wizard. Duration – Instant. The lady's hands are bruised and muddy, and she weeps pitifully into them. Truesight does not interact with phantasmal force. You can move the cube up to 10 feet before you roll. Components – V, S. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. As far as how to fairly rule phantasmal force in 5e, there are a couple ways that I would use:There are a couple of spells in DnD 5e that is very much a DM call. On a failed save, you also always know the target's location until the spell ends, but only while the two of you are on the same plane. If the named target is within range, it becomes the spell’s target even if you can’t see it. Phantasmal Killer has always been a corner case looking for places to happen. tl;dr: There is no legal way to do so that is faster than looking at the spells manually. The spell disguises physical appearances as well as clothing. Duration: 1 round. On a failed save, you create a phantasmal. Check out the. Just getting spell slots up to level 4 and have a maximum of 11 spell slots at 20th Level. On each of its turns, the spy can use a bonus action to take the Dash, Disengage, or Hide action. We have a video guide to provide an overview of our Software! We will provide you step-by-step instructions on how to use the basic features of Roll20, from using your webcam to rolling dice. It might be an interesting twist on the Phantasmal Force spell to make the target unable to believe in the reality of an object or creature. You see only a vague shape. Discord. At the start of its turn, the barlgura can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn. Skills Deception +5, Insight +4, Investigation +5, Perception +6, Persuasion +5, Sleight Of Hand +4, Stealth +4. Warlock: The Archfey. If you cast this spell using 1 action, choose a point within range. 2nd-level Transmutation. It has AC 10, 1 hit point, and a Strength of 2, and it can't attack. All normal plants in a 100-foot radius centered on that point become thick and overgrown. 7th level (1 slot): finger of death. Fey creatures can be found throughout several D&D 5e adventures, including the recently released Wild Beyond the Witchlight – a campaign set explicitly within the Feywild. The Player’s Handbook is the essential core reference for every Dungeons & Dragons roleplayer. Dissonant Whispers: (1st-level enchantment, 60 feet, V) Force a target to make a Wisdom saving throw. You've made a pact with a deathless being, a creature that defies the cycle and life and death, forsaking its mortal shell so it might eternally pursue its unfathomable ambitions. On a failed save, they must choose a new target or lose the attack. Beyond that, some players like to re-flavor the spell to transform their normal weapon into a shadowy one. Sanctuary: (1st-level, 1 bonus action, 30 feet, 1 minute, V/S/M (a small silver mirror)) For the duration, the target is protected. 2e Improved Phantasmal Force (the 2nd-level spell) turned into Major Image. Phantasmal force – This is a very strong and twinable effect that can severely impair one (or two if twinned) enemies. Dispel Magic. At the start of its turn, the barlgura can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn. A creature restrained by the vines or one that can touch the creature can use its action to make a Strength check against your spell save DC. Dissonant Whispers. You and any others who witness the spell's casting or its ultimate effects see only a vague shape. Range: 60 feet. This is a basic tutorial to help you get started as a player. Deafen the target by emitting an extremely loud sound that drowns out all else. You can use the hand to manipulate an object, open an unlocked door or container, stow or retrieve an item from an open container, or pour the contents out of a vial. Phantasmal force 5e . Duration; One minute of concentration School; Illusion Class; Bard, Sorcerer, Wizard, and some Warlocks Damage/Effect: Psychic Attack/Save: Intelligence Level: 2nd Save Components; V, S, M (a smidgeon of fleece), Concentration Summary of the Spell: You. The target must make an Intelligence saving throw. A couple of scenarios: 1. Melee Spell Attack: +4 to hit, reach 5 ft. The DC equals 10 + the spell's level. Phantasmal Force is a fun spell. Get started for free. Dungeons and Dragons (D&D) Fifth Edition (5e) Spells. Whereas the Cleric 5e receives its powers from various DnD gods, and the Sorcerer 5e draws strength from a magical bloodline, the Warlock paid for its power through a pact made with a powerful being – a patron. Also, the first time you hit with a melee attack on your next turn, the target takes an extra 1d6 damage of the triggering type, and the spell. At the start of its turn, the Barlgura can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn. Fire Form: The elemental can move through a space as narrow as 1 inch wide without squeezing. A history lesson. At this tier, creatures bear full capacity for simple symbolic communication, though they may still misunderstand or misuse more complex words often. There's no such thing as "mind-affecting spells" in 5E, but the various creature types have absolutely no rules at all aside from existing - monster entries will specify if they have special defenses, such as psychic resistance, psychic immunity, or psychic reduction, and spell entries will specify if they interact with types in a special way. The D&D Player's Bundle includes the Player's Handbook, Xanathar's Guide to Everything, and Tasha’s Cauldron of Everything. This is evidenced by the clause. Truesight lets you. The arcanaloth magically teleports, along with any equipment it is wearing or carrying, up to 60 feet to an. Holding Shift and Double Clicking a token OR Holding Shift and Clicking on a character in the journal. Movement. You craft an illusion that takes root in the mind. Alongside the College of Spirits Bard from the same book, it’s an option that’s sure to satisfy those who are looking to add an extra element of the macabre to their character. Flaming Sphere. Description . The prison can be a cage or a solid box as you choose. The name of the roll, shown in the header of the roll listing. Forum Champion. The Windsoul Genasi, who had forced all races—including humans to participate in gladiatorial games, are gone. Duration: Special. phantasmal force (and phantasmal killer and weird) all exist solely in the mind of the target. On a failed save, you create a phantasmal object, creature, or other visible phenomena of your choice that is no larger than a 10-foot cube, and that is perceivable only to the target for the duration. Phantasmal Force does not directly impose conditions, but its spell text allows you to create effects that might duplicate them (depending on your DM) on a failed save. Drag & Drop Monsters, Characters, & NPCs. These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Phantasmal force is a 2nd level illusion spell, it’s available on bard, sorcerer, & wizard classes. Doesn’t scale and requires. Part of our D&D 5E Basic Build Series, this Shadow Magic Sorcerer focuses on control with sides of blasting and utility. On a failed save, it takes 3d6 psychic damage and must immediately use its reaction, if available, to move as far as its speed allows away from you. Roll on the Mischievous Surge table to determine the magical effect produced, and roll again at the start of each of your turns until the spell ends. The “yugo-” prefix is never explained. ’s level piercing damage + 1d6 force damage. The Dungeons & Dragons Player’s Handbook has arrived on Roll20! Ready to play? Build unlimited 5e characters on Roll20 Characters! 13 new backgrounds (including the scholarly Sages) 40 diverse subclasses (like Arcane Tricksters, rogues that learn Illusion spells) Over 40 feats (ever wanted to be a Linguist?) Unleash the full potential of Phantasmal Force in D&D 5e with our comprehensive guide. You can form it into a hemispherical dome or a sphere with a radius of up to 10 feet, or you can shape a. The creature doesn’t move into obviously dangerous ground. Keeping the criticism on the spell selection, Thunderwave is a great spell for shoving enemies out. Spells – –sleep, +phantasmal force, +web. In 5e a round is only 6 seconds, so out of combat the victim only has 1 minute to react to the full damage of the spell. Duration – Instant. You can optionally use one of your 2 uses of Chronal Shift at the same time, but only if it's super important, otherwise you probably want to save Chronal Shift to support your encounter-winning spells like e. The target rationalizes any illogical outcomes from interacting with the phantasm. A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range and lasts for the duration. Create Characters Outside the VTT Create unlimited characters in the Character. Fear, or for helping PCs pass their saves. ) Play the Classic Adventure! A sinister force, long thought destroyed, stirs from the black hole that spawned it. Use the Party Toolbox to manage multiple parties. By continuing to use our site, you consent to our use of cookies. In normal dnd the point of the spell is to trick enemies along with doing damage , like making an ilusion of a fake enemy attacking them , so they waste their turn attacking the illusion, or something in that vein. Teleport. Welcome to the Calimport Pit Fights! It's a time after the Second Era of Skyfire in Calimport. This spell attracts or repels creatures of your choice. ) that is located within WoTC's Systems Reference Document. I also feel like phantasmal force gives a lot of leeway in the spell's description to allow the DM to find a way to make a thing happen within the rules. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs,. Idk if this is how it’s set up in. A prison in the shape. I miss. Dungeon Scrawl x Roll20 Make on-the-fly maps in minutes on Dungeon Scrawl, now powered by Roll20. Azgaar's is an incredibly powerful map generator and world building tool. The rules for Phantasmal Force are found in the Players Handbook on page 264. madness, phantasmal force, see invisibility 3rd level (3 slots): clairvoyance, fear, meld into stone 4th level (3 slots): confusion, stone shape 5th level (2 slots):. Roll20 uses cookies to improve your experience on our site. A Medium hand made from compacted soil rises there and reaches for one creature you can see within 5 feet of it. Enemies Abound 3rd-level enchantment Casting Time: 1 action Range: 120 feet Components: V, S Duration: Concentration, up to 1 minute You reach into the mind of one creature you can see and force it. Actions. 1/day each: entangle, phantasmal force 2/day each: disguise self, invisibility (self only) Reckless. Before we can sit down and make an Archfey build in 5E, we have to talk about what our DM’s limits are. An invisible wall of force springs into existence at a point you choose within range. detect thoughts, mirror image, phantasmal force, suggestion. Any equipment the pixie wears. Just like the Undying Warlock, the Undead Warlock’s patron. These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. The spell tries to set the Charmed condition and fails entirely. Roll dice right from your sheet, track your spells, inventory, hit points, and more. For example, a target attempting to walk across a phantasmal bridge that spans a chasm falls once it steps onto the bridge. Once they reach level 3, the comparison most probably they will take different subclasses. Roll20. Phantasmal Force not in the compendium. Dungeons & Dragons 5e. Roll20 uses cookies to improve your experience on our site. A prison in the shape of a cage can be up to 20 feet on a side and is made from 1/2-inch diameter bars spaced 1/2 inch apart. Here's what the text of Phantasmal Force says about dealing damage:. You give each target you choose a new, illusory appearance. Range: 60 feet. Level: 2. Phantasmal Force has an Intelligence save, changing Phantasmal Killer to be more in line with this by making it an Intelligence save as well is a possibility. An unwilling target can make a Charisma saving throw, and if it succeeds, it is unaffected by this spell. 8th level (1 slot): mind blankAnd now you too can play with the amazing art and assets we use in Roll20 for our campaign at Hazel's Emporium #12 Mar 3, 2020. Create a D&D character in minutes and jump into the action with your digital character sheet. The spell captures some of the incoming energy, lessening its effect on you and storing it for your next melee attack. Phantasmal Force Spell Details. . Free D&D Character Creation Tool. The caster of the spell crafts the illusion and decides what form it takes. Each round on your turn, the phantasm can deal 1d6. Classes – Bard, Sorcerer, Wizard, Warlock. D&D 5E by Roll20 (previously known as the "5th Edition OGL" sheet), is the Official 5E character sheet, and is by far the most used character sheet on Roll20. It would definitely make the spell more appealing, though much stronger. The Dungeons & Dragons Player’s Handbook has arrived on Roll20! Ready to play? Build unlimited 5e characters on Roll20 Characters! 13 new backgrounds (including the. As an inferno rages around her foes, leathery wings spread from her back and she takes to the air. One of the options is to create the illusion of a creature, and this creature can attack the target (the target rationalises this and takes 1d6 psychic damage, perceived as a type appropriate for the attack) as long as it is within 5ft. Maximillian's Earthen Grasp. 1. This spell has no effect on undead or constructs. The 5th Edition SRD Compendium can only contain information (such as race and class options, feats, spells, treasure, monsters, etc. The column on the right-hand side of the page is titled Optional: Choose a Module. What general guidelines should I use to decide when the victim of phantasmal force should use its action to examine the illusion? Suppose the caster makes an orc think it is being attacked by a wolf. D&D 5E Next Game Will Be : 1647212400: Total Players Needed : 6 Game Type : Role Playing Game. The pixie has advantage on saving throws against spells and other magical effects. of it takes 5 (1d10) fire damage. Roll20® is the most complete solution for digital play. The first time it enters a creature's space on a. The Player’s Handbook is the essential core reference for every Dungeons & Dragons roleplayer. Dissonant Whispers: (1st-level enchantment, 60 feet, V) Force a target to make a Wisdom saving throw. At Higher Levels: When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d10 for each slot level above 4th. Magical Guidance – Pick this optional class feature. This spell has no effect on undead or constructs. Spells. Actions. which is so far fine, because then he can take the 1D6 physic damage. On a failed save, you create a phantasmal. Sheet Features. Magic Circle Against Chaos. Range: 60 feet. 5 Enchantment. The pixie magically turns invisible until its concentration ends (as if concentrating on a spell). You have advantage on the attack roll if the target is wearing armor made of metal. Phantasms exist only in the minds of their victims, much like how phantasmal force operates. Feeblemind. As soon as you have clicked “I’m Ready, Create Game”, you will Join the Game as the GM. When you're talking to the player it's affecting, tell them its there. Phantasmal Force is an oddball spell that does damage, but doesn't require an attack roll or allow a save. On a failed save, the target becomes charmed by you for the duration. Phantasmal Force is a 2nd level single target spell that requires the target to fail their saving throw to even work in the first place. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. It may produce other stimuli as well. A classic use is something covering the target– a bucket on their head, a cloaker, a swarm of biting insects– that blocks their vision and subjects them to heavy obscurement while potentially also dealing damage, but the. The servant springs into existence in an unoccupied space on the ground within range. 6th level (1 slot): chain lightning. 1st-level abjuration. tv/afterdisbooty. Map Makers. Duration: Up to 8 hours. In most cases, the formula is the same as the one that's printed in your game's instructions. However, both passives are increased by +5 by the Observant feat, and both are included when it comes to the Inquisitive rogue subclass in XGtE. The game organizes the chaos of combat into a cycle of rounds and turns. Melee Weapon Attack: +6 to hit, reach 5 ft. Running Leap. They’re powerful frontline combatants who use a devastating mix of curses, melee prowess, and arcane abilities to further their. Magic Fang. Phantasmal Force and Creation can both be fantastic if you’re creative with them. Alongside the College of Spirits Bard from the same book, it’s an option that’s sure to satisfy those who are looking to add an extra element of the macabre to their character.